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Team Members

Tomáš Pšenička

Tomáš Pšenička

CTO

Game development veteran known mostly for his involvement in Space Engineers and Medieval Engineers

Tomáš Babka

Tomáš Babka

Lead Artist

A seasoned 3D modeler and sculptor with a solid background in traditional animation. Influenced heavily by sci-fi and fantasy themes, with an interest in a wide array of various topics.

Lukáš Takáč

Lukáš Takáč

Lead Developer

Senior Full-Stack Game Developer and 3D graphics enthusiast. Started a career in game development in 2012.

Ethan Ooi

Ethan Ooi

Lead LLM Developer

Applied Machine Learning specialist in autonomous industrial equipment control; delivered large scale data analytics pipelines in the telecommunications industry

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Mario Mitro

Unity Developer

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Eve Frangieh

AI World Builder

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Jakub Stacho

Unity Developer

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Chirag

Marketing Co-ordinator

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Joseph Frangieh

Game Design

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